Marin Aussant

hi !

I’m Marin Aussant

I’m currently a student at ESMA Rennes school specialized in Video game conception and where I developed my interest into Game Programming but also into Level Design.

Originally from Normandy in France, I started getting interested in programming at the age of 14, initially in web design, which led me to do a D.U.T. Computer Science. But ever since I was little, I’ve been fascinated and inspired by the world of video games, and I’ve had this idea in my head to take part in their creation. I tried out Unreal Engine in middle school, then pygame later on, and then decided to start my adventure in video games with ESMA.


More about me :

Programming

Some of the programming skills I learned during my studies :

Today, I have a preference for Unity, on which I have already completed several projects and which I have mastered particularly well.

I particularly like gameplay programming, but I’m also interested in AI programming and procedural generation.


Level Design

The other creative field I particularly enjoy is Level Design. It’s always a pleasure to create new blocking to create a new environment, to guide the player through our world, and to show him what we want to show him.

I’ve then been able to design several levels on several engines according to the needs of the projects:


Other

I like to keep up to date with new game engine technologies such as Unreal Engine and Godot.

I’m also interested in giving meaning to my work through Narrative Design linked with Level Design for visual staging and storytelling, but also directly through Game Design and feel to support a statement or an idea.

I’m always curious to learn more about space and physics, to discover more artistic trends, new artists and musical universes, and to see new movies.


Don’t hesitate to send me a message !

have a good day :)